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Also, it handled easily everything that I needed for my player (music, audiobooks, podcasts, pictures, and videos), including doing auto conversions when loading files if needed. Instead, you could just select and send your tracks to your player. While it wasn't as powerful as MediaMonkey or iTunes, it was reliable and simple.Īs an example, unlike other programs, it didn't mandate that you sync your player. I didn't want to take the time and effort to set it up manually so I decided to try Sony's music management program, Media Go, and I liked it. The main disadvantage is that it increases the size of each music file slightly since each file contains its only copy of the album art.Ĭlick to expand.An issue I had with MediaMonkey is that with newer digital audio players it often didn't support them out of the box (as in plug them in and it recognizes them), such as my Sony NWZ-A17. My own preference is to just store it in the ID3 tag because: (1) it reliably displays on all of my players (I have four different brands of digital audio players) and on my computer, (2) the album art travels with the music if you move it or copy it, and (3) it allow you to put different album art into each track (I did this with a sampler compilation of tracks from different albums, putting the original album art in each track). MM allows you to automatically store the album are in the ID3 tag, in the album's folder, or in both location. Some music management programs, like Windows Media Player (WMP), store the album art as a graphic file in the album's folder (I eventually found that WMP stores the album art as two hidden system files, the art and a thumbnail, in the album's folder). One of the quirks of Walkman players is that the album art must be stored in the ID3 tag for it to be displayed on the player. For a while I had an issue with album art on my Walkman players. Again, to play this file type on macOS, you can use a versatile M4A player such as Elmedia - it can open an extensive range of files.Click to expand.This one of the things I like about MediaMonkey (MM): You can specify where you want the album art stored. For example, if you use the ALAC audio codec for M4A, it will preserve all of the detail, while still keeping file sizes smaller. This means you can choose from several different audio codecs depending on your needs. M4A, another popular Apple file type, is usually coded with AAC, making it a lossy format. So, if you wish to play WMA on Mac, you need an all-around good player which supports the WMA file type. It is not so widely supported compared to MP3. Still, AAC actually offers better quality than MP3 at the same bitrate. Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. It is definitely the most well-supported format, however, it provides lower sound quality than the lossless FLAC and ALAC. Of course, if you wish to play FLAC on Mac, there’s certainly a way - apps such as the Elmedia Player can do just that. The only difference comes in terms of device compatibility: ALAC is an Apple-specific format which can be played by iTunes. These two formats are pretty much equal in terms of sound quality. FLAC, ALAC, AAC, M4A, WMA: What’s the Difference?įLAC (Free Lossless Audio Codec), ALAC (Apple Lossless Audio Codec) are lossless formats, designed for high fidelity sound.
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